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社会计算和网络游戏的新平台

New platforms for social computation and web-gaming
课程网址: http://videolectures.net/web_loreto_platforms/  
主讲教师: Vittorio Loreto
开课单位: 罗马阿皮恩萨大学
开课时间: 2012-03-24
课程语种: 英语
中文简介:
在过去的几年里,人类和计算机之间的障碍变得越来越薄,物理和数字领域之间的障碍也在迅速消失。随着移动和普及技术与宽带互联网连接的不断深入,我们的社会发生了根本性的变化,并通过揭示我们公民前所未有的空间、时间、行为和上下文信息,创造了一种新的协作和通信范式。挖掘现实世界互动痕迹的能力具有革命性,这对社会和计算科学有着深远的影响。与此同时,网络逐渐获得了“社会计算”的基础设施的地位。这可以协调在线社区中人类代理的认知能力,并将集体用户活动导向预定义的目标。这一普遍趋势也促使网络游戏成为一种非常有趣的实验室,在社会科学中进行实验,并且无论何时人类的贡献对于研究目的都是至关重要的。在这篇演讲中,我将讨论这一领域的最新进展,我将介绍几个以ict为中介的研究领域的例子,我还将介绍实验性部落(ET),这是一个新的基于web的用于社会计算的通用平台。
课程简介: In the last few years the barriers between humans and computers are becoming thinner and those between the physical and digital domains are also rapidly dissolving. The ever increasing penetration of mobile and pervasive technology with broadband Internet connectivity has radically changed our society and created a new collaboration and communication paradigm by revealing an unprecedented level of spatial, temporal, behavioural and contextual information about our citizens. The revolutionary character of the ability to mine traces of real-world interactions has deep implications for social and computational sciences. At the same time the Web has been progressively acquiring the status of an infrastructure for "social computing" that allows to coordinate the cognitive abilities of human agents in online communities, and steer the collective user activity towards predefined goals. This general trend is also triggering the adoption of web-games as a very interesting laboratory to run experiments in the social-sciences and whenever the contribution of human beings is crucially required for research purposes. In this talk I'll discuss recent advances in this area I'll present a few examples of ICT-mediated research areas and I'll introduce Experimental Tribe (ET), a novel general purpose web-based platform for social computation.
关 键 词: 计算机科学; 社交计算; 网络标签
课程来源: 视频讲座网
最后编审: 2020-06-01:heyf
阅读次数: 26