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从创造性系统的角度看参数空间相互作用

Parameter Space Interaction from a Creative Systems Perspective
课程网址: http://videolectures.net/iccc2014_tubb_systems_perspective/  
主讲教师: Robert Tubb
开课单位: 伦敦大学
开课时间: 2014-08-08
课程语种: 英语
中文简介:
本文提出了一种新的创意增强界面设计理论模型。用户和内容创建软件的结合被视为一个创造性的系统,我们要解决的问题是如何最好地设计界面来利用计算机和大脑的能力。该模型是在音乐技术的背景下开发的,但可能适用于必须调整大量特征参数以实现创造性结果的任何情况。激发这种方法的创造力模型是威金斯的创造性系统框架。认知心理学的两个理论进一步推动了这一模型:创造性的概念由发散和收敛的思维过程组成,以及内隐和外显思维的“双重过程”理论。这两个轴结合起来描述了四种不同的解决方案空间遍历策略。大多数计算机接口提供单独的参数,并按顺序进行修改。该理论预测,这些一对一映射会鼓励特定的导航策略(“显式收敛”),因此可能会抑制创造力的某些方面。
课程简介: This paper proposes a new theoretical model for the design of creativity-enhancing interfaces. The combination of user and content creation software is looked at as a creative system, and we tackle the question of how best to design the interface to utilise the abilities of both the computer and the brain. This model has been developed in the context of music technology, but may apply to any situation in which a large number of feature parameters must be adjusted to achieve a creative result. The model of creativity inspiring this approach is Wiggins’ Creative Systems Framework. Two further theories from cognitive psychology motivate the model: the notion of creativity being composed of divergent and convergent thought processes, and the “dual process” theory of implicit vs. explicit thought. These two axes are combined to describe four different solution space traversal strategies. The majority of computer interfaces provide separate parameters, altered sequentially. This theory predicts that these one- to-one mappings encourage a particular navigation strategy (“Explicit-Convergent”) and as such may inhibit certain aspects of creativity.
关 键 词: 创意增强界面设计理论模型; 音乐技术; 认知心理学
课程来源: 视频讲座网
数据采集: 2021-10-26:zkj
最后编审: 2021-10-26:zkj
阅读次数: 32