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学习建立自己的视频游戏与Unity游戏引擎和微软Kinect

Learn To Build Your Own Videogame With The Unity Game Engine And Microsoft Kinect
课程网址: https://ocw.mit.edu/courses/res-3-003-learn-to-build-your-own-vid...  
主讲教师: Kyle Keane
开课单位: 麻省理工学院
开课时间: 2017-01-01
课程语种: 英语
中文简介:
这是一个为期 9 天的实践研讨会,内容涉及设计、构建和发布简单的教育视频游戏。不需要计算机编程或视频游戏设计方面的经验;初级学生将学习他们需要知道的一切,高级学生将接受学习新技能的挑战。参与者将学习使用Unity游戏引擎创建视频游戏,使用GitHub进行协作软件开发,使用Microsoft Kinect进行手势处理,3D数字对象创建,视频游戏设计和小型团队管理。 本课程在独立活动期 (IAP) 期间提供,这是麻省理工学院为期 4 周的特殊学期,从 1 月的第一周持续到月底。
课程简介: This is a 9-day hands-on workshop about designing, building, and publishing simple educational videogames. No previous experience with computer programming or videogame design is required; beginning students will be taught everything they need to know and advanced students will be challenged to learn new skills. Participants will learn about videogame creation using the Unity game engine, collaborative software development using GitHub, gesture handling using the Microsoft Kinect, 3D digital object creation, videogame design, and small team management. This course is offered during the Independent Activities Period (IAP), which is a special 4-week term at MIT that runs from the first week of January until the end of the month.
关 键 词: 实践研讨会; 视频游戏; 独立活动期
课程来源: 麻省理工学院公开课
数据采集: 2023-11-06:chenjy
最后编审: 2023-11-06:chenjy
阅读次数: 11