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局部刚体运动的非刚性结构

Non-Rigid Structure from Locally-Rigid Motion
课程网址: http://videolectures.net/cvpr2010_taylor_nrsl/  
主讲教师: Jonathan Taylor
开课单位: 微软公司
开课时间: 2010-07-19
课程语种: 英语
中文简介:
我们介绍了局部刚性运动,一个支持M点的一般框架,N运动问题的视图结构,用于在正字法下变形的未知物体。关键的想法是首先独立地解决许多局部3点,N视图刚性问题,提供特定的,似乎是刚性的3D三角形的“汤”。这里的主要优点是3D三角形的提取仅需要非常弱的假设:(1)变形可以通过三点的近刚性运动(即,拉伸不显着)局部近似,以及(2)局部运动涉及一些通用的旋转深度。然后将来自这种汤的三角形分组到身体中,并确定它们的深度翻转和瞬时相对深度。我们自己和相关工作的几个序列的结果表明这些条件适用于不同的环境 - 包括非常具有挑战性的(例如,多个变形体)。我们的起点是从运动到3点结构的新颖线性解决方案,这个问题目前还没有通用的算法。
课程简介: We introduce locally-rigid motion, a general framework for solving the M-point, N-view structure-from-motion problem for unknown bodies deforming under orthography. The key idea is to first solve many local 3-point, N-view rigid problems independently, providing a “soup” of specific, plausibly rigid, 3D triangles. The main advantage here is that the extraction of 3D triangles requires only very weak assumptions: (1) deformations can be locally approximated by near-rigid motion of three points (i.e., stretching not dominant) and (2) local motions involve some generic rotation in depth. Triangles from this soup are then grouped into bodies, and their depth flips and instantaneous relative depths are determined. Results on several sequences, both our own and from related work, suggest these conditions apply in diverse settings—including very challenging ones (e.g., multiple deforming bodies). Our starting point is a novel linear solution to 3-point structure from motion, a problem for which no general algorithms currently exist.
关 键 词: 局部刚性运动; 旋转深度; 变形体
课程来源: 视频讲座网
最后编审: 2020-04-13:chenxin
阅读次数: 110